[1] Ko-Chiu Wu* (2015). Affective Surfing in the Visualized Interface of a Digital Library for Children, Information Processing & Management, 51(4): 373-390. (SSCI)
[2] Ko -Chiu Wu *, Po -Yuan Huang (2015). Treatment of an Anonymous Recipient: Solid-Waste Management Simulation Game, Journal of Educational Computing Research, 52(4):568-600. (SSCI)
[3] Ko-Chiu Wu*, Hung-Chun Chen, (2016). Children use second and third dimensional digital library interfaces, Library Hi Tech, 34(1):21-35. (SSCI)
[4] Ko-Chiu Wu*, Tsia-Ying Hsieh, (2016). Affective Choosing of Clustering and Categorization Representations in E-book Interfaces, Aslib Journal of Information Management, 68(3):265-285.(SSCI)